Commit: 57c9bc9bb0b4caedd850d0f6797d3d010217bd78 Author: Campbell Barton Date: Sat Jun 17 11:55:53 2017 +1000 Branches: blender2.8 https://developer.blender.org/rB57c9bc9bb0b4caedd850d0f6797d3d010217bd78
Manipulator: fix general purpose dial use Wasn't checking own location when checking if flip is needed. =================================================================== M source/blender/editors/manipulator_library/dial3d_manipulator.c =================================================================== diff --git a/source/blender/editors/manipulator_library/dial3d_manipulator.c b/source/blender/editors/manipulator_library/dial3d_manipulator.c index ea406590e59..b3b78826650 100644 --- a/source/blender/editors/manipulator_library/dial3d_manipulator.c +++ b/source/blender/editors/manipulator_library/dial3d_manipulator.c @@ -199,7 +199,7 @@ static void dial_ghostarc_get_angles( /* we might need to invert the direction of the angles */ float view_vec[3], axis_vec[3]; - ED_view3d_global_to_vector(rv3d, rv3d->twmat[3], view_vec); + ED_view3d_global_to_vector(rv3d, dial->manipulator.origin, view_vec); normalize_v3_v3(axis_vec, dial->direction); if (dot_v3v3(view_vec, axis_vec) < 0.0f) { inv = true; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs