Commit: 1111e64c72736e84a9f65d426245c759fdf8bfdc
Author: Clément Foucault
Date: Fri Jun 23 19:02:40 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB1111e64c72736e84a9f65d426245c759fdf8bfdc
Eevee: Planar reflection: Fix bad texture binding.
===================================================================
M source/blender/draw/engines/eevee/eevee_lightprobes.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c
b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 98f9c12b37e..114d5824a8b 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -61,6 +61,7 @@ static struct {
struct GPUTexture *hammersley;
struct GPUTexture *planar_depth;
+ struct GPUTexture *planar_pool_placeholder;
bool update_world;
bool world_ready_to_shade;
@@ -266,6 +267,11 @@ void EEVEE_lightprobes_init(EEVEE_SceneLayerData *sldata,
EEVEE_Data *UNUSED(ved
{&sldata->probe_rt, DRW_TEX_RGBA_16,
DRW_TEX_FILTER | DRW_TEX_MIPMAP}};
DRW_framebuffer_init(&sldata->probe_fb, &draw_engine_eevee_type,
PROBE_RT_SIZE, PROBE_RT_SIZE, tex_probe, 2);
+
+ /* Placeholder planar pool: used when rendering planar reflections
(avoid dependency loop). */
+ if (!e_data.planar_pool_placeholder) {
+ e_data.planar_pool_placeholder = DRW_texture_create_2D_array(1,
1, 1, DRW_TEX_RGB_11_11_10, DRW_TEX_FILTER | DRW_TEX_MIPMAP, NULL);
+ }
}
void EEVEE_lightprobes_cache_init(EEVEE_SceneLayerData *sldata, EEVEE_PassList
*psl, EEVEE_StorageList *stl)
@@ -968,7 +974,8 @@ static void render_scene_to_planar(
/* Avoid using the texture attached to framebuffer when rendering. */
GPUTexture *tmp_planar_pool = txl->planar_pool;
- txl->planar_pool = NULL;
+ txl->planar_pool = e_data.planar_pool_placeholder;
+
DRW_viewport_matrix_override_set(persmat, DRW_MAT_PERS);
DRW_viewport_matrix_override_set(persinv, DRW_MAT_PERSINV);
DRW_viewport_matrix_override_set(viewmat, DRW_MAT_VIEW);
@@ -1193,4 +1200,5 @@ void EEVEE_lightprobes_free(void)
DRW_SHADER_FREE_SAFE(e_data.probe_planar_display_sh);
DRW_SHADER_FREE_SAFE(e_data.probe_cube_display_sh);
DRW_TEXTURE_FREE_SAFE(e_data.hammersley);
+ DRW_TEXTURE_FREE_SAFE(e_data.planar_pool_placeholder);
}
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