Commit: 3edc8c1f9bc625547fc234b8dbe613f3b60c0eb4
Author: Luca Rood
Date:   Tue Jul 4 09:20:02 2017 +0200
Branches: master
https://developer.blender.org/rB3edc8c1f9bc625547fc234b8dbe613f3b60c0eb4

Fix rigid body not resimulating after cache invalidation

Fix 9cd6b03187b91bb2c267a45eac3cee7738e0e220 introduced a bug that
prevented simulation after a cache invalidation (for instance when
changing a setting after simulating). This fixes that.

===================================================================

M       source/blender/blenkernel/intern/rigidbody.c

===================================================================

diff --git a/source/blender/blenkernel/intern/rigidbody.c 
b/source/blender/blenkernel/intern/rigidbody.c
index c4fb0aec97b..03977b2c9ae 100644
--- a/source/blender/blenkernel/intern/rigidbody.c
+++ b/source/blender/blenkernel/intern/rigidbody.c
@@ -1515,8 +1515,10 @@ void BKE_rigidbody_aftertrans_update(Object *ob, float 
loc[3], float rot[3], flo
 
 void BKE_rigidbody_cache_reset(RigidBodyWorld *rbw)
 {
-       if (rbw)
+       if (rbw) {
                rbw->pointcache->flag |= PTCACHE_OUTDATED;
+               rbw->ltime = rbw->pointcache->startframe;
+       }
 }
 
 /* ------------------ */

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