Commit: b4d44b98e8c2e1990f2634b28527ddd71b454ddf Author: Sybren A. Stüvel Date: Wed Aug 9 15:06:50 2017 +0200 Branches: blender2.8 https://developer.blender.org/rBb4d44b98e8c2e1990f2634b28527ddd71b454ddf
Alembic: Adjusted unit test for Blender 2.8 to use scene layers. =================================================================== M tests/python/bl_alembic_import_test.py =================================================================== diff --git a/tests/python/bl_alembic_import_test.py b/tests/python/bl_alembic_import_test.py index 65a0867d5c1..e64da2fe540 100644 --- a/tests/python/bl_alembic_import_test.py +++ b/tests/python/bl_alembic_import_test.py @@ -183,17 +183,19 @@ class SimpleImportTest(AbstractAlembicTest): # Check that the file loaded ok. bpy.context.scene.frame_set(6) - mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER') + scene = bpy.context.scene + layer = scene.render_layers[scene.active_layer] + mesh = plane.to_mesh(scene, layer, True, 'RENDER') self.assertAlmostEqual(-1, mesh.vertices[0].co.x) self.assertAlmostEqual(-1, mesh.vertices[0].co.y) self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z) # Change path from absolute to relative. This should not break the animation. - bpy.context.scene.frame_set(1) + scene.frame_set(1) bpy.data.cache_files[fname].filepath = relpath - bpy.context.scene.frame_set(6) + scene.frame_set(6) - mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER') + mesh = plane.to_mesh(scene, layer, True, 'RENDER') self.assertAlmostEqual(1, mesh.vertices[3].co.x) self.assertAlmostEqual(1, mesh.vertices[3].co.y) self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z) _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs