Commit: 3282218983762197f8c4dfe478d357f6cfa20e4a
Author: Campbell Barton
Date:   Fri Oct 6 17:38:56 2017 +1100
Branches: master
https://developer.blender.org/rB3282218983762197f8c4dfe478d357f6cfa20e4a

Sculpt: clamp normal to plane w/ projected falloff

Allows for editing outlines w/o pushing geometry towards/away from
the view.

===================================================================

M       source/blender/editors/sculpt_paint/sculpt.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt.c 
b/source/blender/editors/sculpt_paint/sculpt.c
index 64eff7186d9..202acd32579 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1362,6 +1362,10 @@ static void update_sculpt_normal(Sculpt *sd, Object *ob,
            (cache->first_time || !(brush->flag & BRUSH_ORIGINAL_NORMAL)))
        {
                calc_sculpt_normal(sd, ob, nodes, totnode, 
cache->sculpt_normal);
+               if (brush->falloff_shape == PAINT_FALLOFF_SHAPE_TUBE) {
+                       project_plane_v3_v3v3(cache->sculpt_normal, 
cache->sculpt_normal, cache->view_normal);
+                       normalize_v3(cache->sculpt_normal);
+               }
                copy_v3_v3(cache->sculpt_normal_symm, cache->sculpt_normal);
        }
        else {
@@ -2690,6 +2694,10 @@ static void calc_sculpt_plane(
 
                        case SCULPT_DISP_DIR_AREA:
                                calc_area_normal_and_center(sd, ob, nodes, 
totnode, r_area_no, r_area_co);
+                               if (brush->falloff_shape == 
PAINT_FALLOFF_SHAPE_TUBE) {
+                                       project_plane_v3_v3v3(r_area_no, 
r_area_no, ss->cache->view_normal);
+                                       normalize_v3(r_area_no);
+                               }
                                break;
 
                        default:

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