Commit: 8988f383c1fb690bde976cc6de4438b327186203
Author: Sergey Sharybin
Date:   Wed Oct 25 14:40:38 2017 +0200
Branches: master
https://developer.blender.org/rB8988f383c1fb690bde976cc6de4438b327186203

Depsgraph: Cleanup, remove redundant calls to add_component

===================================================================

M       source/blender/depsgraph/intern/builder/deg_builder_nodes.cc

===================================================================

diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc 
b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 0228e619f54..5df85c19b6c 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -578,7 +578,6 @@ void DepsgraphNodeBuilder::build_world(World *world)
        build_animdata(world_id);
 
        /* world itself */
-       add_component_node(world_id, DEG_NODE_TYPE_PARAMETERS);
        add_operation_node(world_id,
                           DEG_NODE_TYPE_PARAMETERS,
                           NULL,
@@ -701,9 +700,8 @@ void DepsgraphNodeBuilder::build_particles(Scene *scene, 
Object *ob)
 
 void DepsgraphNodeBuilder::build_cloth(Scene *scene, Object *object)
 {
-       ComponentDepsNode *cache_comp = add_component_node(&object->id,
-                                                          DEG_NODE_TYPE_CACHE);
-       add_operation_node(cache_comp,
+       add_operation_node(&object->id,
+                          DEG_NODE_TYPE_CACHE,
                           function_bind(BKE_object_eval_cloth,
                                         _1,
                                         scene,
@@ -925,9 +923,6 @@ void DepsgraphNodeBuilder::build_lamp(Object *ob)
 
        build_animdata(&la->id);
 
-       /* node for obdata */
-       add_component_node(lamp_id, DEG_NODE_TYPE_PARAMETERS);
-
        /* TODO(sergey): Is it really how we're supposed to work with drivers? 
*/
        add_operation_node(lamp_id,
                           DEG_NODE_TYPE_PARAMETERS,
@@ -1087,7 +1082,6 @@ void DepsgraphNodeBuilder::build_cachefile(CacheFile 
*cache_file)
        /* Animation, */
        build_animdata(cache_file_id);
        /* Cache evaluation itself. */
-       add_component_node(cache_file_id, DEG_NODE_TYPE_CACHE);
        add_operation_node(cache_file_id, DEG_NODE_TYPE_CACHE, NULL,
                           DEG_OPCODE_PLACEHOLDER, "Cache File Update");
 }

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to