Commit: 98ed20aafd60bd31e77b9da6e9b1157987c4fa56 Author: Bastien Montagne Date: Tue Nov 7 15:35:36 2017 +0100 Branches: blender2.8 https://developer.blender.org/rB98ed20aafd60bd31e77b9da6e9b1157987c4fa56
Fix bplayer (c). =================================================================== M source/blenderplayer/bad_level_call_stubs/stubs.c =================================================================== diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c index c4053b31b48..3a6dd7a4ad2 100644 --- a/source/blenderplayer/bad_level_call_stubs/stubs.c +++ b/source/blenderplayer/bad_level_call_stubs/stubs.c @@ -769,6 +769,7 @@ void RE_FreeAllPersistentData(void) RET_NONE float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta) RET_ZERO void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl, const char *name, int channels, const char *chanid, int type) RET_NONE struct SceneLayer *RE_engine_get_scene_layer(struct Render *re) RET_NULL +void RE_SetDepsgraph(struct Render *re, struct Depsgraph *graph) RET_NONE /* Draw */ void OBJECT_collection_settings_create(struct IDProperty *properties) RET_NONE _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
