Commit: fc789803cabc9dfd47319a7f0297456c8f60153c
Author: Sergey Sharybin
Date: Tue Nov 7 16:53:10 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBfc789803cabc9dfd47319a7f0297456c8f60153c
Depsgraph: Remove old unused function which is no longer to be used
===================================================================
M source/blender/blenkernel/BKE_scene.h
M source/blender/blenkernel/intern/scene.c
===================================================================
diff --git a/source/blender/blenkernel/BKE_scene.h
b/source/blender/blenkernel/BKE_scene.h
index 3b550bd845d..b9e88d02efc 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -157,9 +157,6 @@ void BKE_scene_graph_update_for_newframe(struct
EvaluationContext *eval_ctx,
struct Main *bmain,
struct Scene *sce);
-/* NOTE: DO NOT USE THOSE IN NEW CODE! */
-void BKE_scene_update_tagged(struct EvaluationContext *eval_ctx, struct Main
*bmain, struct Scene *sce);
-
struct SceneRenderLayer *BKE_scene_add_render_layer(struct Scene *sce, const
char *name);
bool BKE_scene_remove_render_layer(struct Main *main, struct Scene *scene,
struct SceneRenderLayer *srl);
diff --git a/source/blender/blenkernel/intern/scene.c
b/source/blender/blenkernel/intern/scene.c
index 4b2e7eff866..f5aa6223d5d 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1660,27 +1660,6 @@ void
BKE_scene_graph_update_for_newframe(EvaluationContext *eval_ctx,
DEG_ids_clear_recalc(bmain);
}
-static void scene_ensure_legacy_depsgraph(Main *bmain, Scene *scene)
-{
- if (scene->depsgraph_legacy == NULL) {
- scene->depsgraph_legacy = DEG_graph_new();
- DEG_graph_build_from_scene(scene->depsgraph_legacy, bmain,
scene);
- /* TODO(sergey): When we first create dependency graph we
consider
- * it is first time became visible. This is true for viewports,
but
- * will fail when render engines will start having their own
graphs.
- */
- DEG_graph_on_visible_update(bmain, scene->depsgraph_legacy);
- }
-}
-
-void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene
*scene)
-{
- /* Make sure graph is allocated. This is not always guaranteed now. */
- scene_ensure_legacy_depsgraph(bmain, scene);
- /* Do actual graph evaluation. */
- BKE_scene_graph_update_tagged(eval_ctx, scene->depsgraph_legacy, bmain,
scene);
-}
-
/* return default layer, also used to patch old files */
SceneRenderLayer *BKE_scene_add_render_layer(Scene *sce, const char *name)
{
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