Commit: cd0f974ce3f72005fce028cd3ec1a52a9f0749a3
Author: Antonio Vazquez
Date: Tue Dec 19 16:47:41 2017 +0100
Branches: greasepencil-object
https://developer.blender.org/rBcd0f974ce3f72005fce028cd3ec1a52a9f0749a3
Fix segment fault when play with onion
For some reason, when press play there is a delay in the animation flag check
and this produces errors. To be sure, we set cache as dirty because the frame
is changing.
===================================================================
M source/blender/draw/engines/gpencil/gpencil_engine.c
===================================================================
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c
b/source/blender/draw/engines/gpencil/gpencil_engine.c
index dbed641863b..aed5dce4b76 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -308,6 +308,13 @@ static void GPENCIL_cache_init(void *vedata)
ob = draw_ctx->obact;
if ((ob) && (ob->type == OB_GPENCIL)) {
gpd = ob->data;
+ /* for some reason, when press play there is a delay in
the animation flag check
+ * and this produces errors. To be sure, we set cache as
dirty because the frame
+ * is changing.
+ */
+ if (stl->storage->playing == 1) {
+ gpd->flag |= GP_DATA_CACHE_IS_DIRTY;
+ }
}
bGPDpaletteref *palslot =
BKE_gpencil_paletteslot_get_active(gpd);
PaletteColor *palcolor = BKE_palette_color_get_active((palslot)
? palslot->palette : NULL);
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