Commit: 374c4f168d6278c100cb88d192d1eec6e243247b Author: Sergey Sharybin Date: Thu Jan 11 15:04:13 2018 +0100 Branches: master https://developer.blender.org/rB374c4f168d6278c100cb88d192d1eec6e243247b
Mesh evaluate: Tweak threadability criteria Gives measurable speedup on layout scenes from Spring. Actual value for chunk size is a subject for more scientific research. =================================================================== M source/blender/blenkernel/intern/mesh_evaluate.c =================================================================== diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c index b321065d84c..76c629912ac 100644 --- a/source/blender/blenkernel/intern/mesh_evaluate.c +++ b/source/blender/blenkernel/intern/mesh_evaluate.c @@ -287,12 +287,11 @@ void BKE_mesh_calc_normals_poly( int numLoops, int numPolys, float (*r_polynors)[3], const bool only_face_normals) { - const bool do_threaded = (numPolys > BKE_MESH_OMP_LIMIT); float (*pnors)[3] = r_polynors; ParallelRangeSettings settings; BLI_parallel_range_settings_defaults(&settings); - settings.use_threading = do_threaded; + settings.min_iter_per_thread = 1024; if (only_face_normals) { BLI_assert((pnors != NULL) || (numPolys == 0)); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs