Commit: 13715adc09ad9cbe8228af1d6ca38f193acbeb67
Author: Clément Foucault
Date:   Mon Jan 22 00:14:28 2018 +0100
Branches: blender2.8
https://developer.blender.org/rB13715adc09ad9cbe8228af1d6ca38f193acbeb67

DRW: Object Mode: Fix bad camera display in camera view

This fix T53485 : Ortho cameras display frame when in camera view

===================================================================

M       source/blender/draw/intern/draw_cache.c
M       source/blender/draw/intern/draw_cache.h
M       source/blender/draw/modes/object_mode.c

===================================================================

diff --git a/source/blender/draw/intern/draw_cache.c 
b/source/blender/draw/intern/draw_cache.c
index 5ef1e0de1c7..6a922860d9d 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -88,6 +88,7 @@ static struct DRWShapeCache {
        Gwn_Batch *drw_bone_point_wire;
        Gwn_Batch *drw_bone_arrows;
        Gwn_Batch *drw_camera;
+       Gwn_Batch *drw_camera_frame;
        Gwn_Batch *drw_camera_tria;
        Gwn_Batch *drw_camera_focus;
        Gwn_Batch *drw_particle_cross;
@@ -2101,6 +2102,46 @@ Gwn_Batch *DRW_cache_camera_get(void)
        return SHC.drw_camera;
 }
 
+Gwn_Batch *DRW_cache_camera_frame_get(void)
+{
+       if (!SHC.drw_camera_frame) {
+               float v1 = 1.0f; /* + X + Y */
+               float v2 = 2.0f; /* + X - Y */
+               float v3 = 3.0f; /* - X - Y */
+               float v4 = 4.0f; /* - X + Y */
+               int v_idx = 0;
+
+               static Gwn_VertFormat format = { 0 };
+               static struct { uint pos; } attr_id;
+               if (format.attrib_ct == 0) {
+                       /* use x coordinate to identify the vertex
+                        * the vertex shader take care to place it
+                        * appropriatelly */
+                       attr_id.pos = GWN_vertformat_attr_add(&format, "pos", 
GWN_COMP_F32, 1, GWN_FETCH_FLOAT);
+               }
+
+               /* Vertices */
+               Gwn_VertBuf *vbo = GWN_vertbuf_create_with_format(&format);
+               GWN_vertbuf_data_alloc(vbo, 8);
+
+               /* camera frame */
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v1);
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v2);
+
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v2);
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v3);
+
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v3);
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v4);
+
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v4);
+               GWN_vertbuf_attr_set(vbo, attr_id.pos, v_idx++, &v1);
+
+               SHC.drw_camera_frame = GWN_batch_create_ex(GWN_PRIM_LINES, vbo, 
NULL, GWN_BATCH_OWNS_VBO);
+       }
+       return SHC.drw_camera_frame;
+}
+
 Gwn_Batch *DRW_cache_camera_tria_get(void)
 {
        if (!SHC.drw_camera_tria) {
diff --git a/source/blender/draw/intern/draw_cache.h 
b/source/blender/draw/intern/draw_cache.h
index 148171a966a..c039bb8883d 100644
--- a/source/blender/draw/intern/draw_cache.h
+++ b/source/blender/draw/intern/draw_cache.h
@@ -79,6 +79,7 @@ struct Gwn_Batch *DRW_cache_lamp_spot_square_get(void);
 
 /* Camera */
 struct Gwn_Batch *DRW_cache_camera_get(void);
+struct Gwn_Batch *DRW_cache_camera_frame_get(void);
 struct Gwn_Batch *DRW_cache_camera_tria_get(void);
 
 /* Speaker */
diff --git a/source/blender/draw/modes/object_mode.c 
b/source/blender/draw/modes/object_mode.c
index 175eb172cd1..5ad9e19079e 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -186,6 +186,7 @@ typedef struct OBJECT_PrivateData {
 
        /* Camera */
        DRWShadingGroup *camera;
+       DRWShadingGroup *camera_frame;
        DRWShadingGroup *camera_tria;
        DRWShadingGroup *camera_focus;
        DRWShadingGroup *camera_clip;
@@ -929,6 +930,9 @@ static void OBJECT_cache_init(void *vedata)
                geom = DRW_cache_camera_get();
                stl->g_data->camera = shgroup_camera_instance(psl->non_meshes, 
geom);
 
+               geom = DRW_cache_camera_frame_get();
+               stl->g_data->camera_frame = 
shgroup_camera_instance(psl->non_meshes, geom);
+
                geom = DRW_cache_camera_tria_get();
                stl->g_data->camera_tria = 
shgroup_camera_instance(psl->non_meshes, geom);
 
@@ -1223,9 +1227,11 @@ static void DRW_shgroup_camera(OBJECT_StorageList *stl, 
Object *ob, ViewLayer *v
        const DRWContextState *draw_ctx = DRW_context_state_get();
        View3D *v3d = draw_ctx->v3d;
        Scene *scene = draw_ctx->scene;
+       RegionView3D *rv3d = draw_ctx->rv3d;
 
        Camera *cam = ob->data;
        const bool is_active = (ob == v3d->camera);
+       const bool look_through = (is_active && (rv3d->persp == RV3D_CAMOB));
        float *color;
        DRW_object_wire_theme_get(ob, view_layer, &color);
 
@@ -1238,7 +1244,7 @@ static void DRW_shgroup_camera(OBJECT_StorageList *stl, 
Object *ob, ViewLayer *v
        BKE_camera_view_frame_ex(scene, cam, cam->drawsize, false, scale,
                                 asp, shift, &drawsize, vec);
 
-       // /* Frame coords */
+       /* Frame coords */
        copy_v2_v2(cam->drwcorners[0], vec[0]);
        copy_v2_v2(cam->drwcorners[1], vec[1]);
        copy_v2_v2(cam->drwcorners[2], vec[2]);
@@ -1253,13 +1259,23 @@ static void DRW_shgroup_camera(OBJECT_StorageList *stl, 
Object *ob, ViewLayer *v
        cam->drwtria[1][0] = shift[0];
        cam->drwtria[1][1] = shift[1] + ((1.1f * drawsize * (asp[1] + 0.7f)) * 
scale[1]);
 
-       DRW_shgroup_call_dynamic_add(stl->g_data->camera, color, 
cam->drwcorners, &cam->drwdepth, cam->drwtria, ob->obmat);
-
-       /* Active cam */
-       if (is_active) {
+       if (look_through) {
+               /* Only draw the frame. */
+               DRW_shgroup_call_dynamic_add(
+                       stl->g_data->camera_frame, color, cam->drwcorners,
+                       &cam->drwdepth, cam->drwtria, ob->obmat);
+       }
+       else {
                DRW_shgroup_call_dynamic_add(
-                       stl->g_data->camera_tria, color,
-                       cam->drwcorners, &cam->drwdepth, cam->drwtria, 
ob->obmat);
+                       stl->g_data->camera, color, cam->drwcorners,
+                       &cam->drwdepth, cam->drwtria, ob->obmat);
+
+               /* Active cam */
+               if (is_active) {
+                       DRW_shgroup_call_dynamic_add(
+                               stl->g_data->camera_tria, color,
+                               cam->drwcorners, &cam->drwdepth, cam->drwtria, 
ob->obmat);
+               }
        }
 
        /* draw the rest in normalize object space */

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