Commit: d38b4d4f2d8fa080200612597cf1d222549fde81 Author: Campbell Barton Date: Mon Jan 22 20:33:43 2018 +1100 Branches: blender-v2.79-release https://developer.blender.org/rBd38b4d4f2d8fa080200612597cf1d222549fde81
Revert "Fix T53850: Lock to Cursor breaks 3D manipulators" This reverts commit f93a6857d8dc15d4be81feafd6dad6ef04d0bd31. Was intended for 'blender-v2.79a-release' branch. =================================================================== M source/blender/editors/space_view3d/view3d_draw.c M source/blender/editors/space_view3d/view3d_intern.h M source/blender/editors/space_view3d/view3d_view.c =================================================================== diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index f614f235c66..250e6559b8f 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -2744,17 +2744,10 @@ void ED_view3d_update_viewmat( view3d_winmatrix_set(ar, v3d, rect); /* setup view matrix */ - if (viewmat) { + if (viewmat) copy_m4_m4(rv3d->viewmat, viewmat); - } - else { - float rect_scale[2]; - if (rect) { - rect_scale[0] = (float)BLI_rcti_size_x(rect) / (float)ar->winx; - rect_scale[1] = (float)BLI_rcti_size_y(rect) / (float)ar->winy; - } - view3d_viewmatrix_set(scene, v3d, rv3d, rect ? rect_scale : NULL); /* note: calls BKE_object_where_is_calc for camera... */ - } + else + view3d_viewmatrix_set(scene, v3d, rv3d); /* note: calls BKE_object_where_is_calc for camera... */ /* update utility matrices */ mul_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat); diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index b1ccb508e50..7a106a27833 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -248,7 +248,7 @@ void ED_view3d_smooth_view_force_finish( struct View3D *v3d, struct ARegion *ar); void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rcti *rect); -void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d, const float rect_scale[2]); +void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d); void fly_modal_keymap(struct wmKeyConfig *keyconf); void walk_modal_keymap(struct wmKeyConfig *keyconf); diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 6ebd19aba85..5c13fd37dda 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1024,18 +1024,8 @@ bool ED_view3d_lock(RegionView3D *rv3d) return ED_view3d_quat_from_axis_view(rv3d->view, rv3d->viewquat); } -/** - * Sets #RegionView3D.viewmat - * - * \param scene: Scene for camera and cursor location. - * \param v3d: View 3D space data. - * \param rv3d: 3D region which stores the final matrices. - * \param rect_scale: Optional 2D scale argument, - * Use when displaying a sub-region, eg: when #view3d_winmatrix_set takes a 'rect' argument. - * - * \note don't set windows active in here, is used by renderwin too. - * */ -void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d, const float rect_scale[2]) +/* don't set windows active in here, is used by renderwin too */ +void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d) { if (rv3d->persp == RV3D_CAMOB) { /* obs/camera */ if (v3d->camera) { @@ -1094,12 +1084,6 @@ void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d, mul_v2_v2fl(vec, rv3d->ofs_lock, rv3d->is_persp ? rv3d->dist : 1.0f); vec[2] = 0.0f; - - if (rect_scale) { - vec[0] /= rect_scale[0]; - vec[1] /= rect_scale[1]; - } - mul_mat3_m4_v3(persinv, vec); translate_m4(rv3d->viewmat, vec[0], vec[1], vec[2]); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs