Commit: 2464dcef37f1a52db3c8a05922c0475fd3bff238 Author: Clément Foucault Date: Wed Feb 14 19:02:03 2018 +0100 Branches: blender2.8 https://developer.blender.org/rB2464dcef37f1a52db3c8a05922c0475fd3bff238
Eevee: Fix broken AO and Contact shadows on certain platform. This was caused by ce0f70fbd62fc812a2508c27a2f392cde0acbdfa =================================================================== M source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl =================================================================== diff --git a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl index ea1dba38594..05fef73b159 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl @@ -70,7 +70,6 @@ void main() #if defined(GPU_INTEL) || defined(GPU_ATI) /* Use color format instead of 24bit depth texture */ fragColor = vec4(val); -#else - gl_FragDepth = val; #endif + gl_FragDepth = val; } \ No newline at end of file _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs