Commit: 399cbf9f4bef294f74bdad7898484df6bf70db11
Author: Bastien Montagne
Date:   Wed Feb 21 14:20:17 2018 +0100
Branches: soc-2017-normal-tools
https://developer.blender.org/rB399cbf9f4bef294f74bdad7898484df6bf70db11

Cleanup: move new BMesh clnors editing data to more logical place in struct.

===================================================================

M       source/blender/bmesh/bmesh_class.h

===================================================================

diff --git a/source/blender/bmesh/bmesh_class.h 
b/source/blender/bmesh/bmesh_class.h
index 1a6884a0f77..90608f45cdc 100644
--- a/source/blender/bmesh/bmesh_class.h
+++ b/source/blender/bmesh/bmesh_class.h
@@ -238,6 +238,9 @@ typedef struct BMesh {
        struct BLI_mempool *looplistpool;
 #endif
 
+       struct MLoopNorSpaceArray *lnor_spacearr;  /* Stores MLoopNorSpaceArray 
for this BMesh */
+       char spacearr_dirty;
+
        /* should be copy of scene select mode */
        /* stored in BMEditMesh too, this is a bit confusing,
         * make sure they're in sync!
@@ -255,9 +258,6 @@ typedef struct BMesh {
        ListBase errorstack;
 
        void *py_handle;
-
-       struct MLoopNorSpaceArray *lnor_spacearr;  /* Stores MLoopNorSpaceArray 
for this BMesh */
-       char spacearr_dirty;
 } BMesh;
 
 /* BMHeader->htype (char) */

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