Commit: 45ec962f68f834bb662e4e25e770f8aa61891e6b Author: Clément Foucault Date: Wed Mar 7 19:03:01 2018 +0100 Branches: blender2.8 https://developer.blender.org/rB45ec962f68f834bb662e4e25e770f8aa61891e6b
DRW: Fix culling with inverted view (planar reflections) Just invert the frustum planes in this case. =================================================================== M source/blender/draw/intern/draw_manager_exec.c =================================================================== diff --git a/source/blender/draw/intern/draw_manager_exec.c b/source/blender/draw/intern/draw_manager_exec.c index a984a0b782f..3865bd60817 100644 --- a/source/blender/draw/intern/draw_manager_exec.c +++ b/source/blender/draw/intern/draw_manager_exec.c @@ -414,6 +414,9 @@ static void draw_clipping_setup_from_view(void) case 4: q=0; r=3; break; default: q=4; r=7; break; } + if (DST.frontface == GL_CW) { + SWAP(int, q, r); + } normal_tri_v3(DST.clipping.frustum_planes[p], bbox.vec[p], bbox.vec[q], bbox.vec[r]); DST.clipping.frustum_planes[p][3] = -dot_v3v3(DST.clipping.frustum_planes[p], bbox.vec[p]); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs