Commit: 7194259fb1a8b9ef84c0896130b92ff577fc76b1 Author: Clément Foucault Date: Sun Mar 11 23:27:58 2018 +0100 Branches: blender2.8 https://developer.blender.org/rB7194259fb1a8b9ef84c0896130b92ff577fc76b1
Eevee: SSS: Fix compilation error. =================================================================== M source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl =================================================================== diff --git a/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl index d9e12bcc4bd..5ecf6323255 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl @@ -23,8 +23,6 @@ layout(location = 0) out vec4 FragColor; layout(location = 1) out vec4 sssColor; #endif -uniform mat4 ProjectionMatrix; - float get_view_z_from_depth(float depth) { if (ProjectionMatrix[3][3] == 0.0) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs