Commit: 26207c278ec43a34a71590f5bbf2d823c4898410
Author: Brecht Van Lommel
Date: Thu Apr 19 19:03:54 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB26207c278ec43a34a71590f5bbf2d823c4898410
Fix build error with Windows / MSVC.
===================================================================
M source/blender/nodes/shader/node_shader_util.h
===================================================================
diff --git a/source/blender/nodes/shader/node_shader_util.h
b/source/blender/nodes/shader/node_shader_util.h
index 94f89443b1d..44c1ab7ca95 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -89,6 +89,7 @@ void sh_node_type_base(struct bNodeType *ntype, int type,
const char *name, shor
typedef struct ShaderCallData {
/* Empty for now, may be reused if we convert shader to texture nodes.
*/
+ int dummy;
} ShaderCallData;
void nodestack_get_vec(float *in, short type_in, bNodeStack *ns);
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