Commit: 4e0a5356706f2457494f25f6908ed9d74161f575
Author: Clément Foucault
Date:   Tue Apr 24 13:01:04 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB4e0a5356706f2457494f25f6908ed9d74161f575

EEVEE: Group Timing stats for probe rendering.

===================================================================

M       source/blender/draw/engines/eevee/eevee_lightprobes.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c 
b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 3a7aa2b75d9..2a36c4b9e6a 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -1252,6 +1252,8 @@ static void render_scene_to_probe(
        txl->planar_pool = e_data.planar_pool_placeholder;
        txl->maxzbuffer = e_data.depth_placeholder;
 
+       DRW_stats_group_start("Cubemap Render");
+
        /* Update common uniforms */
        DRW_uniformbuffer_update(sldata->common_ubo, &sldata->common_data);
 
@@ -1259,6 +1261,8 @@ static void render_scene_to_probe(
                /* Recompute only on 1st drawloop. */
                pinfo->vis_data.cached = (i != 0);
 
+               DRW_stats_group_start("Cubemap Face");
+
                /* Setup custom matrices */
                mul_m4_m4m4(viewmat, cubefacemat[i], posmat);
                mul_m4_m4m4(persmat, winmat, viewmat);
@@ -1289,8 +1293,12 @@ static void render_scene_to_probe(
                EEVEE_draw_default_passes(psl);
                DRW_draw_pass(psl->material_pass);
                DRW_draw_pass(psl->sss_pass); /* Only output standard pass */
+
+               DRW_stats_group_end();
        }
 
+       DRW_stats_group_end();
+
        /* Make sure no aditionnal visibility check runs after this. */
        pinfo->vis_data.group = NULL;
 
@@ -1319,6 +1327,8 @@ static void render_scene_to_planar(
        invert_m4_m4(persinv, persmat);
        invert_m4_m4(wininv, winmat);
 
+       DRW_stats_group_start("Planar Reflection");
+
        DRW_viewport_matrix_override_set_all(&ped->mats);
 
        /* Don't reuse previous visibility. */
@@ -1386,6 +1396,8 @@ static void render_scene_to_planar(
        DRW_state_invert_facing();
        DRW_state_clip_planes_reset();
 
+       DRW_stats_group_end();
+
        /* Make sure no aditionnal visibility check runs after this. */
        pinfo->vis_data.group = NULL;

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