Commit: c115021f8bbfad3d5d1e9a65c4a6d6f8f7493660
Author: Campbell Barton
Date:   Wed Apr 25 11:59:52 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBc115021f8bbfad3d5d1e9a65c4a6d6f8f7493660

Cleanup: unused vars

===================================================================

M       
source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
M       
source/blender/draw/engines/workbench/shaders/workbench_object_overlap_lib.glsl
M       source/blender/draw/modes/overlay_mode.c

===================================================================

diff --git 
a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl 
b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
index 77729733fd7..ef0dd8519e7 100644
--- 
a/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
+++ 
b/source/blender/draw/engines/workbench/shaders/workbench_composite_frag.glsl
@@ -28,7 +28,7 @@ void main()
 #else /* !V3D_DRAWOPTION_OBJECT_OVERLAP */
        uint object_id = depth == 1.0? NO_OBJECT_ID: texelFetch(objectId, 
texel, 0).r;
        float object_overlap = calculate_object_overlap(objectId, texel, 
object_id);
-       
+
        if (object_id == NO_OBJECT_ID) {
                vec3 background = background_color(world_data, uv_viewport.y);
                if (object_overlap == 0.0) {
diff --git 
a/source/blender/draw/engines/workbench/shaders/workbench_object_overlap_lib.glsl
 
b/source/blender/draw/engines/workbench/shaders/workbench_object_overlap_lib.glsl
index f4c7c896d17..e961f50b5f2 100644
--- 
a/source/blender/draw/engines/workbench/shaders/workbench_object_overlap_lib.glsl
+++ 
b/source/blender/draw/engines/workbench/shaders/workbench_object_overlap_lib.glsl
@@ -10,4 +10,4 @@ float calculate_object_overlap(usampler2D objectId, ivec2 
texel, uint object_id)
            texelFetchOffset(objectId, texel, 0, ivec2( OBJECT_OVERLAP_OFFSET, 
0)).r);
 
        return dot(vec4(equal(uvec4(object_id), oid_offset)), vec4(1.0/4.0));
-}
\ No newline at end of file
+}
diff --git a/source/blender/draw/modes/overlay_mode.c 
b/source/blender/draw/modes/overlay_mode.c
index 01ed0656a65..b9de9749658 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -68,7 +68,7 @@ static void overlay_engine_init(void *vedata)
 {
        OVERLAY_Data * data = (OVERLAY_Data *)vedata;
        OVERLAY_StorageList *stl = data->stl;
-       DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+       // DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
 
        if (!stl->g_data) {
                /* Alloc transient pointers */
@@ -89,8 +89,6 @@ static void overlay_cache_init(void *vedata)
        OVERLAY_StorageList *stl = data->stl;
 
        const DRWContextState *DCS = DRW_context_state_get();
-       DRWShadingGroup *grp;
-
 
        View3D *v3d = DCS->v3d;
        if (v3d) {
@@ -111,7 +109,7 @@ static void overlay_cache_init(void *vedata)
 static void overlay_cache_populate(void *vedata, Object *ob)
 {
        OVERLAY_Data * data = (OVERLAY_Data *)vedata;
-       OVERLAY_PassList *psl = data->psl;
+       // OVERLAY_PassList *psl = data->psl;
        OVERLAY_StorageList *stl = data->stl;
        OVERLAY_PrivateData *pd = stl->g_data;

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to