Commit: 92f4bf8c09e0b5a6bfca91ab07e91c05c5797cd2
Author: Jeroen Bakker
Date:   Thu May 3 09:14:54 2018 +0200
Branches: blender2.8-workbench
https://developer.blender.org/rB92f4bf8c09e0b5a6bfca91ab07e91c05c5797cd2

Workspace: better default for ambient light

===================================================================

M       source/blender/blenloader/intern/versioning_280.c
M       source/blender/draw/engines/workbench/workbench_materials.c
M       source/blender/editors/space_view3d/space_view3d.c
M       source/blender/makesrna/intern/rna_space.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_280.c 
b/source/blender/blenloader/intern/versioning_280.c
index d758b3f38e0..bab216991ec 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -1070,7 +1070,7 @@ void blo_do_versions_280(FileData *fd, Library 
*UNUSED(lib), Main *main)
                                        }
                                        if (sl->spacetype == SPACE_VIEW3D) {
                                                View3D *v3d = (View3D *)sl;
-                                               v3d->drawtype_ambient_intensity 
= 0.8;
+                                               v3d->drawtype_ambient_intensity 
= 0.5;
                                        }
                                }
                        }
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c 
b/source/blender/draw/engines/workbench/workbench_materials.c
index 2c5aae732e2..fc3aeb07f3a 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -301,7 +301,7 @@ void workbench_materials_cache_init(WORKBENCH_Data *vedata)
        else {
                wpd->drawtype_lighting = V3D_LIGHTING_STUDIO;
                wpd->drawtype_options = 0;
-               wpd->drawtype_ambient_intensity = 0.8;
+               wpd->drawtype_ambient_intensity = 0.5;
        }
 
        select_deferred_shaders(wpd);
diff --git a/source/blender/editors/space_view3d/space_view3d.c 
b/source/blender/editors/space_view3d/space_view3d.c
index 245a79c6a66..6071b8d8e94 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -323,7 +323,7 @@ static SpaceLink *view3d_new(const ScrArea *UNUSED(sa), 
const Scene *scene)
        v3d->gridsubdiv = 10;
        v3d->drawtype = OB_SOLID;
        v3d->drawtype_lighting = V3D_LIGHTING_STUDIO;
-       v3d->drawtype_ambient_intensity = 0.8;
+       v3d->drawtype_ambient_intensity = 0.5;
 
        v3d->gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR;
        
diff --git a/source/blender/makesrna/intern/rna_space.c 
b/source/blender/makesrna/intern/rna_space.c
index 887431d6acd..fae1fe8aa6c 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2244,7 +2244,7 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna)
 
        prop = RNA_def_property(srna, "ambient_light_intensity", PROP_FLOAT, 
PROP_NONE);
        RNA_def_property_float_sdna(prop, NULL, "drawtype_ambient_intensity");
-       RNA_def_property_float_default(prop, 0.8);
+       RNA_def_property_float_default(prop, 0.5);
        RNA_def_property_ui_text(prop, "Ambient Light", "Intensity of ambient 
light for shadows");
        RNA_def_property_range(prop, 0.0f, 1.0f);
        RNA_def_property_ui_range(prop, 0.00f, 1.0f, 1, 3);

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