Commit: c061daac12c6a772a39dd085aa59dccdc126822c
Author: Antonio Vazquez
Date:   Sat May 5 17:17:32 2018 +0200
Branches: greasepencil-object
https://developer.blender.org/rBc061daac12c6a772a39dd085aa59dccdc126822c

Use as Brush Material default slot 1

Use always the first material as default if the brush hasn't assigned a 
material.

Before, the current slot was used as default, but this could create a 
misunderstanding and make the artist believe he could select the color in 
properties.

===================================================================

M       source/blender/editors/gpencil/gpencil_paint.c
M       source/blender/editors/gpencil/gpencil_utils.c

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_paint.c 
b/source/blender/editors/gpencil/gpencil_paint.c
index 3cb2714ff28..9eba2a98e35 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1570,8 +1570,10 @@ static void gp_init_colors(tGPsdata *p)
         * NOTE: Ensures that everything we need will exist...
         */
        if ((ma == NULL) || (ma->gpcolor == NULL)) {
-               p->material = BKE_gpencil_color_ensure(p->bmain, p->ob);
-               /* assign the material to the brush */
+               BKE_gpencil_color_ensure(p->bmain, p->ob);
+
+               /* assign always the first material to the brush */
+               p->material = give_current_material(p->ob, 1);
                brush->material = p->material;
        }
        else {
diff --git a/source/blender/editors/gpencil/gpencil_utils.c 
b/source/blender/editors/gpencil/gpencil_utils.c
index 66525f44c1d..e5909fb0584 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -1428,8 +1428,9 @@ static void gp_brush_drawcursor(bContext *C, int x, int 
y, void *customdata)
                        /* get current drawing color */
                        ma = BKE_gpencil_get_color_from_brush(paintbrush);
                        if (ma == NULL) {
-                               ma = BKE_gpencil_color_ensure(bmain, ob);
-                               /* assign the material to the brush */
+                               BKE_gpencil_color_ensure(bmain, ob);
+                               /* assign the first material to the brush */
+                               ma = give_current_material(ob, 1);
                                paintbrush->material = ma;
                        }
                        gpcolor = ma->gpcolor;

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