Commit: 0ef23786fe40af2f42b82c790b439f441985e245
Author: Dalai Felinto
Date:   Thu May 17 15:20:41 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB0ef23786fe40af2f42b82c790b439f441985e245

EEVEE: Fix Motion Blur for copy-on-write

Get current frame from depsgraph, not scene.

===================================================================

M       source/blender/draw/engines/eevee/eevee_motion_blur.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_motion_blur.c 
b/source/blender/draw/engines/eevee/eevee_motion_blur.c
index 114a2450716..f7e0eeaa643 100644
--- a/source/blender/draw/engines/eevee/eevee_motion_blur.c
+++ b/source/blender/draw/engines/eevee/eevee_motion_blur.c
@@ -119,7 +119,7 @@ int EEVEE_motion_blur_init(EEVEE_ViewLayerData 
*UNUSED(sldata), EEVEE_Data *veda
                /* Update Motion Blur Matrices */
                if (camera) {
                        float persmat[4][4];
-                       float ctime = BKE_scene_frame_get(scene_eval);
+                       float ctime = DEG_get_ctime(draw_ctx->depsgraph);
                        float delta = scene_eval->eevee.motion_blur_shutter;
                        Object *camera_object = 
DEG_get_evaluated_object(draw_ctx->depsgraph, camera);

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