Commit: 575437ac909531c40ccb77ff7851c60b7fba49f2
Author: Campbell Barton
Date: Mon May 21 14:51:10 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB575437ac909531c40ccb77ff7851c60b7fba49f2
3D View: fix scale of 3D cursor crosshair
Interface scale was applied twice.
===================================================================
M source/blender/draw/intern/draw_view.c
===================================================================
diff --git a/source/blender/draw/intern/draw_view.c
b/source/blender/draw/intern/draw_view.c
index 85146be2d72..fcb3a407d03 100644
--- a/source/blender/draw/intern/draw_view.c
+++ b/source/blender/draw/intern/draw_view.c
@@ -682,7 +682,7 @@ void DRW_draw_cursor(void)
immUniformThemeColor3(TH_VIEW_OVERLAY);
immBegin(GWN_PRIM_LINES, 12);
- const float scale = ED_view3d_pixel_size(rv3d,
cursor->location) * U.dpi_fac * 20;
+ const float scale = ED_view3d_pixel_size(rv3d,
cursor->location) * 20;
#define CURSOR_VERT(axis_vec, axis, fac) \
immVertex3f( \
@@ -693,7 +693,7 @@ void DRW_draw_cursor(void)
#define CURSOR_EDGE(axis_vec, axis, sign) { \
CURSOR_VERT(axis_vec, axis, sign 1.0f);
\
- CURSOR_VERT(axis_vec, axis, sign 0.3f);
\
+ CURSOR_VERT(axis_vec, axis, sign
0.25f); \
}
for (int axis = 0; axis < 3; axis++) {
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