Commit: f7c75e8bd7e77829a8bcbab91827552e97821e8e
Author: Joshua Leung
Date: Thu May 24 18:17:45 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBf7c75e8bd7e77829a8bcbab91827552e97821e8e
COW Fix: Border selecting bones on rigs broke
Annoyingly, this was working as recently as yesterday...
===================================================================
M source/blender/editors/space_view3d/view3d_select.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_select.c
b/source/blender/editors/space_view3d/view3d_select.c
index 446089d943e..5bbb92c43cd 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -2173,6 +2173,8 @@ static int do_object_pose_box_select(bContext *C,
ViewContext *vc, rcti *rect, b
DEG_id_tag_update(&vc->obact->id, OB_RECALC_DATA);
}
+ /* copy on write tag is needed (for the
armature), or else no refresh happens */
+ DEG_id_tag_update(&arm->id,
DEG_TAG_COPY_ON_WRITE);
}
}
}
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