Commit: eb2491363a7e8e08ff91a983c085734a71a129ab
Author: Brecht Van Lommel
Date:   Mon May 28 23:27:40 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBeb2491363a7e8e08ff91a983c085734a71a129ab

Cleanup: fix some harmless compiler warnings.

===================================================================

M       source/blender/draw/engines/workbench/workbench_deferred.c
M       source/blender/draw/engines/workbench/workbench_forward.c

===================================================================

diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c 
b/source/blender/draw/engines/workbench/workbench_deferred.c
index b9dcb6bff8d..6a96822984d 100644
--- a/source/blender/draw/engines/workbench/workbench_deferred.c
+++ b/source/blender/draw/engines/workbench/workbench_deferred.c
@@ -72,7 +72,7 @@ static struct {
        float light_direction_vs[3];
        int next_object_id;
        float normal_world_matrix[3][3];
-} e_data = {NULL};
+} e_data = {{NULL}};
 
 /* Shaders */
 extern char datatoc_workbench_prepass_vert_glsl[];
diff --git a/source/blender/draw/engines/workbench/workbench_forward.c 
b/source/blender/draw/engines/workbench/workbench_forward.c
index 11cf20744ec..d2c262bc4ac 100644
--- a/source/blender/draw/engines/workbench/workbench_forward.c
+++ b/source/blender/draw/engines/workbench/workbench_forward.c
@@ -63,7 +63,7 @@ static struct {
        struct GPUTexture *composite_buffer_tx; /* ref only, not alloced */
        int next_object_id;
        float normal_world_matrix[3][3];
-} e_data = {NULL};
+} e_data = {{NULL}};
 
 /* Shaders */
 extern char datatoc_workbench_forward_composite_frag_glsl[];

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