Commit: 2bb4977c4a85c78b8844e47d32c54ccf8e2d7613
Author: Sergey Sharybin
Date:   Tue May 29 10:36:19 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB2bb4977c4a85c78b8844e47d32c54ccf8e2d7613

Fix T55203: Particle hair weights are not preserved

===================================================================

M       source/blender/blenkernel/intern/particle_system.c

===================================================================

diff --git a/source/blender/blenkernel/intern/particle_system.c 
b/source/blender/blenkernel/intern/particle_system.c
index cba0721ab3f..94abfe72b34 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3043,6 +3043,7 @@ static void hair_create_input_mesh(ParticleSimulationData 
*sim, int totpoint, in
        if (!mesh) {
                *r_mesh = mesh = BKE_mesh_new_nomain(totpoint, totedge, 0, 0, 
0);
                CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, 
NULL, mesh->totvert);
+               BKE_mesh_update_customdata_pointers(mesh, false);
        }
        mvert = mesh->mvert;
        medge = mesh->medge;

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