Commit: c5904574cbb6d659fbaf6a9b4fdeb2629b1547d1
Author: Sergey Sharybin
Date:   Fri Jun 8 12:12:26 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBc5904574cbb6d659fbaf6a9b4fdeb2629b1547d1

Fix T55391: Anim render only shows scene state at current frame (no animation)

===================================================================

M       source/blender/render/intern/source/external_engine.c

===================================================================

diff --git a/source/blender/render/intern/source/external_engine.c 
b/source/blender/render/intern/source/external_engine.c
index 10ed91b53c4..6e4336f80ea 100644
--- a/source/blender/render/intern/source/external_engine.c
+++ b/source/blender/render/intern/source/external_engine.c
@@ -497,7 +497,7 @@ static void engine_depsgraph_init(RenderEngine *engine, 
ViewLayer *view_layer)
        engine->depsgraph = DEG_graph_new(scene, view_layer, DAG_EVAL_RENDER);
        DEG_debug_name_set(engine->depsgraph, "RENDER");
 
-       BKE_scene_graph_update_tagged(engine->depsgraph, bmain);
+       BKE_scene_graph_update_for_newframe(engine->depsgraph, bmain);
 }
 
 static void engine_depsgraph_free(RenderEngine *engine)

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