Commit: 4ffd153dbf919b40c4b6513c8de2a10dbe9291f6
Author: Bastien Montagne
Date: Mon Jun 11 18:56:01 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB4ffd153dbf919b40c4b6513c8de2a10dbe9291f6
Fix crash when doing Sculpt->Edit->Sculpt switch.
We actually get fully rid of BKE_object_free_derived_mesh_caches usages,
now always using BKE_object_free_derived_caches (bad name, btw, should
be 'evaluated_caches ;) )...
===================================================================
M source/blender/editors/sculpt_paint/sculpt.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt.c
b/source/blender/editors/sculpt_paint/sculpt.c
index 1c76f20d45c..f3fe04f7714 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5666,7 +5666,7 @@ void ED_object_sculptmode_enter_ex(
/* Make sure derived final from original object does not reference
possibly
* freed memory.
*/
- BKE_object_free_derived_mesh_caches(ob);
+ BKE_object_free_derived_caches(ob);
sculpt_init_session(depsgraph, scene, ob);
@@ -5796,7 +5796,7 @@ void ED_object_sculptmode_exit_ex(
paint_cursor_delete_textures();
/* Never leave derived meshes behind. */
- BKE_object_free_derived_mesh_caches(ob);
+ BKE_object_free_derived_caches(ob);
/* Flush object mode. */
DEG_id_tag_update(&ob->id, DEG_TAG_COPY_ON_WRITE);
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