Commit: d312dbea2d9f0ca08149d0467eb103d9f3cbf151
Author: Campbell Barton
Date: Wed Jun 20 15:58:46 2018 +0200
Branches: master
https://developer.blender.org/rBd312dbea2d9f0ca08149d0467eb103d9f3cbf151
Cleanup: naming (make it clear vars are squared)
===================================================================
M source/blender/editors/screen/screen_edit.c
M source/blender/editors/screen/screen_ops.c
===================================================================
diff --git a/source/blender/editors/screen/screen_edit.c
b/source/blender/editors/screen/screen_edit.c
index 3306003f18c..82552c35786 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1104,10 +1104,13 @@ void ED_screen_set_subwinactive(bContext *C, const
wmEvent *event)
int oldswin = scr->subwinactive;
for (sa = scr->areabase.first; sa; sa = sa->next) {
- if (event->x > sa->totrct.xmin && event->x <
sa->totrct.xmax)
- if (event->y > sa->totrct.ymin && event->y <
sa->totrct.ymax)
- if (NULL ==
ED_area_actionzone_refresh_xy(sa, &event->x))
+ if (event->x > sa->totrct.xmin && event->x <
sa->totrct.xmax) {
+ if (event->y > sa->totrct.ymin && event->y <
sa->totrct.ymax) {
+ if (NULL ==
ED_area_actionzone_refresh_xy(sa, &event->x)) {
break;
+ }
+ }
+ }
}
if (sa) {
/* make overlap active when mouse over */
diff --git a/source/blender/editors/screen/screen_ops.c
b/source/blender/editors/screen/screen_ops.c
index a77307af192..1f5b51d211c 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -673,10 +673,10 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa,
const int xy[2], const boo
if (BLI_rcti_isect_pt_v(&az->rect, xy)) {
if (az->type == AZONE_AREA) {
/* no triangle intersect but a hotspot circle
based on corner */
- int radius = (xy[0] - az->x1) * (xy[0] -
az->x1) + (xy[1] - az->y1) * (xy[1] - az->y1);
-
- if (radius <= AZONESPOT * AZONESPOT)
+ int radius_sq = SQUARE(xy[0] - az->x1) +
SQUARE(xy[1] - az->y1);
+ if (radius_sq <= SQUARE(AZONESPOT)) {
break;
+ }
}
else if (az->type == AZONE_REGION) {
break;
@@ -692,26 +692,23 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa,
const int xy[2], const boo
}
}
else {
- int mouse_radius, spot_radius,
fadein_radius, fadeout_radius;
-
- fullscreen_click_rcti_init(&click_rect,
az->x1, az->y1, az->x2, az->y2);
if (click_isect) {
az->alpha = 1.0f;
}
else {
- mouse_radius = (xy[0] - az->x2)
* (xy[0] - az->x2) + (xy[1] - az->y2) * (xy[1] - az->y2);
- spot_radius = AZONESPOT *
AZONESPOT;
- fadein_radius = AZONEFADEIN *
AZONEFADEIN;
- fadeout_radius = AZONEFADEOUT *
AZONEFADEOUT;
+ const int mouse_sq =
SQUARE(xy[0] - az->x2) + SQUARE(xy[1] - az->y2);
+ const int spot_sq =
SQUARE(AZONESPOT);
+ const int fadein_sq =
SQUARE(AZONEFADEIN);
+ const int fadeout_sq =
SQUARE(AZONEFADEOUT);
- if (mouse_radius < spot_radius)
{
+ if (mouse_sq < spot_sq) {
az->alpha = 1.0f;
}
- else if (mouse_radius <
fadein_radius) {
+ else if (mouse_sq < fadein_sq) {
az->alpha = 1.0f;
}
- else if (mouse_radius <
fadeout_radius) {
- az->alpha = 1.0f -
((float)(mouse_radius - fadein_radius)) / ((float)(fadeout_radius -
fadein_radius));
+ else if (mouse_sq < fadeout_sq)
{
+ az->alpha = 1.0f -
((float)(mouse_sq - fadein_sq)) / ((float)(fadeout_sq - fadein_sq));
}
else {
az->alpha = 0.0f;
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