Commit: adc8569deb2a02500896e4c24e16757945e2d39b
Author: Campbell Barton
Date:   Mon Jul 2 17:03:49 2018 +0200
Branches: blender2.8
https://developer.blender.org/rBadc8569deb2a02500896e4c24e16757945e2d39b

Error in theme color cleanup #2

===================================================================

M       release/datafiles/userdef/userdef_default_theme.c

===================================================================

diff --git a/release/datafiles/userdef/userdef_default_theme.c 
b/release/datafiles/userdef/userdef_default_theme.c
index 53c0cec053a..5f2cd95ee86 100644
--- a/release/datafiles/userdef/userdef_default_theme.c
+++ b/release/datafiles/userdef/userdef_default_theme.c
@@ -300,6 +300,7 @@ const bTheme U_theme_default = {
                },
                .grid = RGBA(0x1f1f23ff),
                .view_overlay = RGBA(0x80808000),
+               .wire = RGBA(0x000000ff),
                .wire_edit = RGBA(0x111111ff),
                .select = RGBA(0xed5700ff),
                .lamp = RGBA(0x9f986e33),
@@ -308,8 +309,10 @@ const bTheme U_theme_default = {
                .camera = RGBA(0xd9d9d9ff),
                .active = RGBA(0xffa028ff),
                .transform = RGBA(0xffffffff),
+               .vertex = RGBA(0x000000ff),
                .vertex_select = RGBA(0xff8500ff),
                .vertex_bevel = RGBA(0x00a5ffff),
+               .edge = RGBA(0x000000ff),
                .edge_select = RGBA(0xffa000ff),
                .edge_seam = RGBA(0xdb2512ff),
                .edge_sharp = RGBA(0x00ffffff),
@@ -340,9 +343,11 @@ const bTheme U_theme_default = {
                .nurb_sel_uline = RGBA(0xf0ff40ff),
                .nurb_sel_vline = RGBA(0xf090a0ff),
                .lastsel_point = RGBA(0xffffffff),
+               .handle_free = RGBA(0x000000ff),
                .handle_auto = RGBA(0x909000ff),
                .handle_vect = RGBA(0x409030ff),
                .handle_align = RGBA(0x803060ff),
+               .handle_sel_free = RGBA(0x000000ff),
                .handle_sel_auto = RGBA(0xf0ff40ff),
                .handle_sel_vect = RGBA(0x40c030ff),
                .handle_sel_align = RGBA(0xf090a0ff),
@@ -352,7 +357,9 @@ const bTheme U_theme_default = {
                .editmesh_active = RGBA(0xffffff80),
                .clipping_border_3d = RGBA(0x313131ff),
                .bundle_solid = RGBA(0xc8c8c8ff),
+               .camera_path = RGBA(0x000000ff),
                .gp_vertex_size = 3,
+               .gp_vertex = RGBA(0x000000ff),
                .gp_vertex_select = RGBA(0xff8500ff),
                .skin_root = RGBA(0xb44d4dff),
                .paint_curve_pivot = RGBA(0xff7f7f7f),

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to