Commit: 960784e719364f418f5858cf7aad555f3ba06889
Author: Pablo Vazquez
Date:   Wed Jul 11 18:46:08 2018 +0200
Branches: blender2.8
https://developer.blender.org/rB960784e719364f418f5858cf7aad555f3ba06889

UI: Overlay panel fix for display_all

===================================================================

M       release/scripts/startup/bl_ui/space_view3d.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_view3d.py 
b/release/scripts/startup/bl_ui/space_view3d.py
index 08a88ece34e..a132983dbb9 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -4058,7 +4058,6 @@ class VIEW3D_PT_overlay_geometry(Panel):
         layout = self.layout
         view = context.space_data
         overlay = view.overlay
-        shading = view.shading
         display_all = overlay.show_overlays
 
         col = layout.column()
@@ -4071,6 +4070,8 @@ class VIEW3D_PT_overlay_geometry(Panel):
         sub.prop(overlay, "wireframe_threshold", text="Wireframe")
 
         col = layout.column(align=True)
+        col.active = display_all
+
         split = col.split()
         sub = split.column(align=True)
         sub.prop(overlay, "show_backface_culling")
@@ -4093,6 +4094,7 @@ class VIEW3D_PT_overlay_motion_tracking(Panel):
     def draw(self, context):
         layout = self.layout
         view = context.space_data
+        overlay = view.overlay
         display_all = overlay.show_overlays
 
         col = layout.column()

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