Commit: 1b47790111844fcd3204f55ad05a6829bf241a89
Author: Joshua Leung
Date: Fri Jul 20 15:13:34 2018 +1200
Branches: greasepencil-object
https://developer.blender.org/rB1b47790111844fcd3204f55ad05a6829bf241a89
Cleanup: Whitespace
===================================================================
M source/blender/gpu/intern/gpu_shader.c
M source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
===================================================================
diff --git a/source/blender/gpu/intern/gpu_shader.c
b/source/blender/gpu/intern/gpu_shader.c
index 0ecce7fe6f3..23efb83a034 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -873,8 +873,8 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader
shader)
datatoc_gpu_shader_2D_nodelink_frag_glsl },
[GPU_SHADER_GPENCIL_STROKE] = {
datatoc_gpu_shader_gpencil_stroke_vert_glsl,
-
datatoc_gpu_shader_gpencil_stroke_frag_glsl,
-
datatoc_gpu_shader_gpencil_stroke_geom_glsl },
+
datatoc_gpu_shader_gpencil_stroke_frag_glsl,
+
datatoc_gpu_shader_gpencil_stroke_geom_glsl },
[GPU_SHADER_GPENCIL_FILL] = {
datatoc_gpu_shader_gpencil_fill_vert_glsl,
datatoc_gpu_shader_gpencil_fill_frag_glsl },
diff --git a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
index 6e0c94f58af..3de1bd838b3 100644
--- a/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_gpencil_stroke_geom.glsl
@@ -74,7 +74,7 @@ void main(void)
vec2 miter_a = normalize(n0 + n1); // miter at start of current
segment
vec2 miter_b = normalize(n1 + n2); // miter at end of current segment
- /* determine the length of the miter by projecting it onto normal and then
inverse it */
+ /* determine the length of the miter by projecting it onto normal and
then inverse it */
float an1 = dot(miter_a, n1);
float bn1 = dot(miter_b, n2);
if (an1 == 0) an1 = 1;
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