Commit: d977db77cd2583fe7342d4bf3b3e52d0d754f3ab Author: Antonioya Date: Fri Jul 27 21:13:48 2018 +0200 Branches: greasepencil-object https://developer.blender.org/rBd977db77cd2583fe7342d4bf3b3e52d0d754f3ab
UI: Change old Grease Pencil Paper and remove color Now, the color is always white. We still keep internally the color field because maybe we reuse it in the future. =================================================================== M release/scripts/startup/bl_ui/space_view3d.py M source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl =================================================================== diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index e397f8171ac..c33290e7bd6 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -4726,11 +4726,12 @@ class VIEW3D_PT_overlay_gpencil_options(Panel): view = context.space_data overlay = view.overlay - layout.prop(overlay, "use_gpencil_paper", text="Fade 3D Objects") - - if overlay.use_gpencil_paper: - layout.prop(overlay, "gpencil_paper_color", text="Color") - layout.prop(overlay, "gpencil_paper_opacity", text="Opacity") + col = layout.column() + row = col.row() + row.prop(overlay, "use_gpencil_paper", text="") + sub = row.row() + sub.active = overlay.use_gpencil_paper + sub.prop(overlay, "gpencil_paper_opacity", text="Fade 3D Objects") layout.prop(overlay, "use_gpencil_grid", text="Show Plane Grid") if overlay.use_gpencil_grid: diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl index 4c4c616a5b4..6832e3a0c80 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_paper_frag.glsl @@ -21,7 +21,7 @@ void main() } vec2 coord = vec2(dx * floor(uv.x / dx), dy * floor(uv.y / dy)); - vec4 outcolor = vec4(color); + vec4 outcolor = vec4(1, 1, 1, 1); // replace by workspace background color vec4(color); /* if paper is disabled, the paper must be full transparent */ if (usepaper == 0) { outcolor.a = 0; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs