Commit: e8748e5ae7955b31c17c6cddb5e092202b39fcfd
Author: Rohan Rathi
Date:   Sat Aug 4 22:11:57 2018 +0530
Branches: soc-2018-bevel
https://developer.blender.org/rBe8748e5ae7955b31c17c6cddb5e092202b39fcfd

Fixed comment formatting in editmesh.c

===================================================================

M       source/blender/blenkernel/intern/editmesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/editmesh.c 
b/source/blender/blenkernel/intern/editmesh.c
index 00e508e4d8f..7d66d25c58a 100644
--- a/source/blender/blenkernel/intern/editmesh.c
+++ b/source/blender/blenkernel/intern/editmesh.c
@@ -251,10 +251,10 @@ void BKE_editmesh_lnorspace_update(BMEditMesh *em)
 {
        BMesh *bm = em->bm;
 
-       /* We need to create clnors data if none exist yet, otherwise there is 
no way to edit them. */
-       /* Similar code to MESH_OT_customdata_custom_splitnormals_add operator, 
we want to keep same shading
-        * in case we were using autosmooth so far... */
-       /* Note: there is a problem here, which is that if someone starts a 
normal editing operation on previously
+       /* We need to create clnors data if none exist yet, otherwise there is 
no way to edit them. 
+        * Similar code to MESH_OT_customdata_custom_splitnormals_add operator, 
we want to keep same shading
+        * in case we were using autosmooth so far... 
+        * Note: there is a problem here, which is that if someone starts a 
normal editing operation on previously
         * autosmooth-ed mesh, and cancel that operation, generated clnors data 
remain, with related sharp edges
         * (and hence autosmooth is 'lost').
         * Not sure how critical this is, and how to fix that issue? */

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