Commit: 882642157c2b4e2771261b414d63f1f1b9529823 Author: Martin Felke Date: Fri Aug 10 13:49:39 2018 +0200 Branches: fracture_modifier https://developer.blender.org/rB882642157c2b4e2771261b414d63f1f1b9529823
disable deform mblur in FM for now (precalced velocities) it caused crashes at baking and rendering, as well as on saving and loading. Needs to be re-implemented differently without customdata, rather let cycles read the rigidbody data directly via FM. =================================================================== M source/blender/blenkernel/intern/fracture.c =================================================================== diff --git a/source/blender/blenkernel/intern/fracture.c b/source/blender/blenkernel/intern/fracture.c index 1602afa4370..79b8c15f0c1 100644 --- a/source/blender/blenkernel/intern/fracture.c +++ b/source/blender/blenkernel/intern/fracture.c @@ -3867,6 +3867,7 @@ void BKE_update_acceleration_map(FractureModifierData *fmd, MeshIsland* mi, Obje void BKE_update_velocity_layer(FractureModifierData *fmd, MeshIsland *mi) { +#if 0 DerivedMesh *dm = fmd->visible_mesh_cached; float *velX=NULL, *velY=NULL, *velZ = NULL; RigidBodyOb *rbo = mi->rigidbody; @@ -3934,6 +3935,7 @@ void BKE_update_velocity_layer(FractureModifierData *fmd, MeshIsland *mi) velY[mi->vertex_indices[i]] = rbo->lin_vel[1] + rbo->ang_vel[1]; velZ[mi->vertex_indices[i]] = rbo->lin_vel[2] + rbo->ang_vel[2]; } +#endif } /* gah, it could be that simple, if each mod handled its stuff itself */ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs