Commit: 3fa4e52657758b37698a6187764239560ff3d573 Author: Joshua Leung Date: Thu Aug 23 16:51:54 2018 +1200 Branches: blender2.8 https://developer.blender.org/rB3fa4e52657758b37698a6187764239560ff3d573
Motion Path Calcs: Use filtered depsgraph by default Use debug_value = -1 to disable the use of the filtered depsgraph. It's still useful to have this for benchmarking + until we're confident the filtering works safely. =================================================================== M source/blender/editors/armature/pose_edit.c =================================================================== diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index ca4ea0c5ff9..2ebc04a39ee 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -201,7 +201,7 @@ void ED_pose_recalculate_paths(bContext *C, Scene *scene, Object *ob) bool free_depsgraph = false; /* Override depsgraph with a filtered, simpler copy */ - if (G.debug_value == 555) { + if (G.debug_value != -1) { TIMEIT_START(filter_pose_depsgraph); DEG_FilterQuery query = {0}; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs