use bpy.utils.expandpath(path) for paths that have // On Fri, Dec 11, 2009 at 11:29 AM, Carsten Wartmann <[email protected]> wrote: > Matt Ebb schrieb: >> Revision: 25307 >> >> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25307 >> Author: broken >> Date: 2009-12-11 09:05:05 +0100 (Fri, 11 Dec 2009) >> >> Log Message: >> ----------- >> Added back rendered animation playback (in a sense), with a >> customisable player. >> >> You can choose a player in User Preferences -> File Paths. You can >> choose a plan custom command line, otherwise there are presets available >> for the Blender 2.4 player or DJV (where it will give it the correct >> filename, > > Djv seems to have problems when it gets a path like "//render\" from > Blender. It then errors with "Cannot open file://render\0000.png" which > is no wonder as the "//" is a Blender special thingy. > > I wonder if we should get rid of "//" and use a more common "./" as > current directory? Not sure if this works on all platforms. > > Carsten > > -- > Carsten Wartmann: Autor - Dozent - 3D - Grafik > Homepage: http://blenderbuch.de/ > Das Blender-Buch: http://blenderbuch.de/redirect.html > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers >
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