This sounds really great. Could you give and example of how it might be used for objects and what that might look like? I had the same thoughts about it as a force. Thanks!
On Mon, Dec 14, 2009 at 7:55 PM, Raul Fernandez Hernandez <[email protected]> wrote: > Hi all :) > > Searching to add spring forces for the fluid particles I end up with a > nice patch that adds also spring force as a new general force type that > could be used like any other blender force: for objects, particles, etc. > Needless to say the importance and wide use cases for spring forces in 3D, > previously this functionality was aviable in Blender only in > softbodies,cloth and constraints but with this patch could be extended to > particle systems for many SFX's and also to objects, te posibilities are > endless :) > Is interesting to note how the particle system integrate features from > softbodies and fluids :) > > I will send thi spatch also to Jahka for review and commit > > Is very easy to implement and does not break any previous code, it only > will need a new UI slider for spring rest length but I'm not good at UI > coding, though it should be easy to add :) > > http://www.pasteall.org/9806/diff > > Hope you like > it, cheers > Farsthary :) -- Douglas E Knapp Open Source Sci-Fi mmoRPG Game project. http://sf-journey-creations.wikispot.org/Front_Page http://code.google.com/p/perspectiveproject/ _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
