Hi Tom, Bringing some area to be industry leader in 1 or 2 months is absolutely impossible, no matter how many developers work on it. Development speed does not even remotely scale linearly by the number of concurrent developers working on it. Having all the developers working on one area would be already very problematic in one company, but distributed over the internet this just would not work in such short time frames. Communication introduces a lot of overhead, as does working with other developers who are not on the same time schedule.
>From the end user point of view this would be a good idea, but it's just not realistic in my opinion. On Fri, Dec 18, 2009 at 3:37 AM, joe <[email protected]> wrote: > I think this plan could work, but only if the BF invested funds in > paying relevant developers for the duration of each cycle. I think > this is effectively what the open movie projects accomplish, without > the requirement that the new features must be tested in production of > a short film. I'm afraid that is what would need to happen. If the BF would fund developers of course those areas would be worked on, but I don't think it would be possible to convince the many volunteers to work on these areas as well. In practice I think either those developers would just keep working on their own area, or worse, do no development at all. Brecht. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
