Replied in the tracker, to sum it up I think this is more a legacy format which people can convert from if they have existing content in PCX.
If anyones interested in working on ImBuf, 16bit color channels for PNG's would be nice. On Fri, Dec 18, 2009 at 9:37 PM, Kevin Roy <[email protected]> wrote: > Hi committers, > > I'd like to help the Blender project and I'm currently trying to learn > step by step the Blender source architecture. > > Therefore, I've submitted a patch to allow Blender to load PCX files: > https://projects.blender.org/tracker/index.php?func=detail&aid=20427&group_id=9&atid=127 > > I'm aware that it's not a crucial feature to blender and for me it's a > way to learn a bit more about getting involved into blender development. > > Looking forward for any comments ;) > > --- > Kevin Roy > http://blog.knokorpo.fr > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
