Hi Thomas :)

  Thanks for the links! I will review it as soon as I get connected again.

  the SPH implementation is quite powerfull and easy to extend, hopefully
Blender will have soon an SPH framework.


                                        Cheers  Farsthary

> Sorry I forgot the link to the animations:
> http://www2.cs.kuleuven.be/~graphics/publications/LenaertsPhD/animations.php
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