What might make motion capture ( and baked keyframes in general ) more 
bearable, is some
kind of proportional editing for keyframes.  

I think this feature has been proposed before, but its
been left on the backburner, probably because of the recent animation refractor.

Mike Belanger ( Mikahl )
www.watchmike.ca





On 2010-03-20, at 11:11 AM, Roger Wickes wrote:

> Cool! Some thoughts for variations/features:
> - what makes repeating human motion "humanly" is the variation from one step 
> to another. so, like the gimp plugin that can fill in cutoouts, intelligence 
> in varying the cycle would be great.
> - what makes human motion "humanly" is the irregularity of the motion. 
> Eliminating keys that can not be interpolated, and which result in smooth 
> flow, makes it robotic. Pehaps a LOD (Level of detail) selector would be cool.
> 
> i address some of the library issues you speak of in a tut i wrote 
> at http://wiki.blender.org/index.php/Doc:Tutorials/Animation/Advanced/MoCap
> 
> 
> --Roger
> 
> 
> Check out my website at www.rogerwickes.com for a good deal on my book and 
> training course, as well as information about my latest activities. Use coupon
> Papasmurf for $15 off!
> 
> 
> 
> 
> ________________________________
> From: Yumei Wang <[email protected]>
> To: [email protected]
> Sent: Sat, March 20, 2010 3:13:36 AM
> Subject: [Bf-committers] Interested in GSoC project about motion capture data
> 
> Hi all,
> 
> I am interested in the idea "Improve blender for dealing with motion
> capture data". I'm a graduate student doing research on motion
> synthesis based on motion capture data. I think this project is quite
> related to my research. I once do a small project of motion blending
> using BVH motion data.
> 
> Following is my understanding about the features mentioned in the idea:
> 
> Curve simplification for mo-cap data: we can use a smaller set of key
> frames to represent the original mo-cap data. Users can edit the
> motion with these key frames. So the problem here is how to sample
> these key frames to fit the original motion data.
> 
> Turn repetitive motion into loops: a simple example is generate
> walking motion of any length with one walking cycle. The problem here
> is to find the repetitive pattern of  motion from the mo-cap data.
> 
> Not sure if I get it correctly or not? Any suggestions or information
> is welcome.
> 
> Thanks
> 
> --
> Yumei Wang
> School of Computing,
> National University of Singapore.
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
> 
> 
> 
> 
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