What might make motion capture ( and baked keyframes in general ) more bearable, is some kind of proportional editing for keyframes.
I think this feature has been proposed before, but its been left on the backburner, probably because of the recent animation refractor. Mike Belanger ( Mikahl ) www.watchmike.ca On 2010-03-20, at 11:11 AM, Roger Wickes wrote: > Cool! Some thoughts for variations/features: > - what makes repeating human motion "humanly" is the variation from one step > to another. so, like the gimp plugin that can fill in cutoouts, intelligence > in varying the cycle would be great. > - what makes human motion "humanly" is the irregularity of the motion. > Eliminating keys that can not be interpolated, and which result in smooth > flow, makes it robotic. Pehaps a LOD (Level of detail) selector would be cool. > > i address some of the library issues you speak of in a tut i wrote > at http://wiki.blender.org/index.php/Doc:Tutorials/Animation/Advanced/MoCap > > > --Roger > > > Check out my website at www.rogerwickes.com for a good deal on my book and > training course, as well as information about my latest activities. Use coupon > Papasmurf for $15 off! > > > > > ________________________________ > From: Yumei Wang <[email protected]> > To: [email protected] > Sent: Sat, March 20, 2010 3:13:36 AM > Subject: [Bf-committers] Interested in GSoC project about motion capture data > > Hi all, > > I am interested in the idea "Improve blender for dealing with motion > capture data". I'm a graduate student doing research on motion > synthesis based on motion capture data. I think this project is quite > related to my research. I once do a small project of motion blending > using BVH motion data. > > Following is my understanding about the features mentioned in the idea: > > Curve simplification for mo-cap data: we can use a smaller set of key > frames to represent the original mo-cap data. Users can edit the > motion with these key frames. So the problem here is how to sample > these key frames to fit the original motion data. > > Turn repetitive motion into loops: a simple example is generate > walking motion of any length with one walking cycle. The problem here > is to find the repetitive pattern of motion from the mo-cap data. > > Not sure if I get it correctly or not? Any suggestions or information > is welcome. > > Thanks > > -- > Yumei Wang > School of Computing, > National University of Singapore. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
