Hi Shuvro, 1) Extending Blender Game Engine Python API: I think that your idea may be too specific for a kind of game. Although it looks like an interesting project I'm not sure it should belong to the core of the BGE code. Assuming they could be implemented as external plugins or python scripts I don't see this as a gsoc project (may be because I don't use BGE for actual games, so don't know. would like to hear from others here).
2) Automatic seam creation for UV unwrapping That looks like the kind of project that fits well in the scope of a gsoc. I can't comment much because I'm not acquitanced with the mesh and uv code of Blender. my 2 cents, good luck ! Dalai 2010/4/2 shuvro sarker <[email protected]> > Hi, > > This is the link of two GSOC proposals of mine. > > http://wiki.blender.org/index.php/User:Shuvro > > Expecting your review and comments. > Thanks. > > Shuvro > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
