Hi, As GSoC 2010 challenge, I am considering to implement MPS(Moving Particle Semi-Implicit) method to blender's animation systems.
Are there any suggestions about Bullet Animation and MPS? Is it far beyond from your developing plan? I'm now reading through blender's source code, but I think it very helpful to hear current member's opinions before serious readiness for this topic. MPS software's demo is like here(http://www.prometech.co.jp/english/case/solution/visual/case06.html) Thanks, -- Shunpei Kobayashi @The University of Tokyo _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
