Alright then, if you're sure that's what they want, everything's peachy. :)
I'll apply the patch and make the required UI changes tomorrow. thanks Martin --- On Fri, 4/30/10, Jeroen Bakker <[email protected]> wrote: > From: Jeroen Bakker <[email protected]> > Subject: Re: [Bf-committers] Single frame netrender > To: "bf-blender developers" <[email protected]> > Received: Friday, April 30, 2010, 11:46 AM > Hi, > > they are an architecture company and use blender internal > renderer. tile > dispatching over nodes is a very complex task and IMO not > optimal for > rendering times. many calculations needs to be done > multiple times or > transported between machines. Texture need to be tiled etc. > I am very > aware of gustafson's law. > > The simple netrender products (Yadra) can not handle single > frame jobs. > DrQueue is capable of doing this, but is not that easy to > configure and > control. For studios this feature is not that useful and I > agree that > people can misunderstood this as per tile render > dispatching but that is > not my goal. > > Jeroen. > > > > > On 04/30/2010 02:39 PM, Martin Poirier wrote: > > Hi, > > > > Are you sure they didn't mean they wanted to be able > to render a single frame on more than one machine? > > > > For tile dispatch, what's needed is a way to specify > the rendered tile on command line as well as a way to load > render results per tile (or at least an easy way to > recomposite the full frame). > > > > Martin > > PS: The change you did is fine for sure, but it don't > think it's usually what people think of when they talk about > distributed rendering of single frames. > > > > --- On Fri, 4/30/10, Jeroen Bakker<[email protected]> > wrote: > > > > > >> From: Jeroen Bakker<[email protected]> > >> Subject: [Bf-committers] Single frame netrender > >> To: "bf-blender developers"<[email protected]> > >> Received: Friday, April 30, 2010, 2:52 AM > >> Hi all, > >> > >> A company contacted me to make a netrenderer what > supported > >> single frame > >> jobs. Looking in the code I found out that the fix > was very > >> easy so > >> created a patch for it. It sends the current frame > as a job > >> to netrender. > >> > >> https://projects.blender.org/tracker/index.php?func=detail&aid=22211&group_id=9&atid=127 > >> > >> regards, > >> Jeroen > >> _______________________________________________ > >> Bf-committers mailing list > >> [email protected] > >> http://lists.blender.org/mailman/listinfo/bf-committers > >> > >> > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > http://lists.blender.org/mailman/listinfo/bf-committers > > > > > > > -- > > Met vriendelijke groet, > > Jeroen Bakker > > *At Mind BV > * > > Telefoon: 06 50 611 262 > E-mail: [email protected] > <mailto:[email protected]> > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
