BTW this should be done very carefully, if you want you can just commit like it is and I will fix the defaults later?
cheers Daniel Salazar www.3developer.com On Mon, May 31, 2010 at 1:49 PM, Daniel Salazar - 3Developer.com <[email protected]> wrote: > Hi Raul, those are actually saved in the B.blend.c file > (/blender/source/blender/editors/datafiles and you would need to > generate a new compilable default blend file using the datatoc.py > script included in release > > pura vida! > > Daniel Salazar > www.3developer.com > > > > On Mon, May 31, 2010 at 1:45 PM, Raul Fernandez Hernandez > <[email protected]> wrote: >> Hi all :) >> >> I'm about to commit to my branch the Unlimited clay feature for >> sculpting, but I'm getting troubles trying to set up the default value >> for the new property brush.detail, in the RNA the range is 0.05-1.f where >> 0.05 subdivide a lot the mesh and 1.0 is quite rough so the default vaue >> should be 0.25 >> but I could not find the place where the brush get its default value >> >> add_brush() only works with newly created brushes, not the ones that exite >> when Blender start >> >> If I get a quick answer I could commit by today >> >> Thanks in advance Raul >> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
