Hi, I've made some modifications, and left out a few that may be best to keep (particle features mostly). Also added more explanation to the second list.
On Thu, Jul 8, 2010 at 10:08 PM, Kent Mein <[email protected]> wrote: >> Here's a proposal to remove a number of features before 2.6. I've been >> gathering items on this list for the last few months as I came across >> them. If there is enough agreement I can make the changes quickly. If >> you agree or disagree with items on the list, please read the >> explanation at the top and comment on the wiki page. I don't mind making edge rendering a node, it's pretty simple, and can then be more easily improved. On Thu, Jul 8, 2010 at 10:33 PM, William Reynish <[email protected]> wrote: > I'd add Slow Parent, Old Track and Curve Animation, which have been replaced > by constraints. Slow Parent is not farm safe and seems to cause issues. Old Track is already gone, Slow Parent is on the list, and also added Curve Animation now. On Thu, Jul 8, 2010 at 10:14 PM, Shaul Kedem <[email protected]> wrote: > regarding plug ins, is there some concrete way to make them more useful? They should work like operators or render engines now, appear just like native textures or sequencer effects. Not a plugin texture type where you have to load a .dll/.so file each time. On Thu, Jul 8, 2010 at 10:36 PM, Mitchell Stokes <[email protected]> wrote: > Slow parenting is used in games frequently, so I wouldn't remove it. Forgot about this, perhaps we can keep it only visible the game engine and remove the functionality from the animation system. On Thu, Jul 8, 2010 at 10:43 PM, Kent Mein <[email protected]> wrote: > What do people think of removing Background from Scene? > It can be done in sequencer pretty straight forward, and > with more options, kind of odd to have the duplication? Agreed, already removed it in the render branch, added to the list. Brecht. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
