It will be fixed.

People can stop filling the list with +1 now.

Martin

--- On Wed, 7/14/10, Alberto Torres <[email protected]> wrote:

> From: Alberto Torres <[email protected]>
> Subject: [Bf-committers] Object mode proportional edit transform.
> To: "bf-blender developers" <[email protected]>
> Received: Wednesday, July 14, 2010, 8:23 AM
> Hi,
> 
> There's something that has been bugging me since it was
> implemented in
> blender 2.5 some months ago:
> 
> Object mode PET is enabled whenever you enable it in edit
> mode and
> exit edit mode. In object mode, PET is very useful in some
> cases but
> it's rarely used and the user always expect it not to be
> enabled when
> exiting edit mode with PET. I've seen many times, both
> experienced
> users (like me) and novice users, having problems with not
> expecting
> object mode PET, sometimes causing problems like unexpected
> moved
> objects and extreme slowness (it's slow!) until you cancel
> the action.
> 
> I thought it was a very obvious problem, but since then it
> hasn't been fixed.
> 
> -- 
> DiThi
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
> 


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