keep it as is. one can change the keyboard mapping in the user prefs. there is no need to change the default. regards, Meikel...
On 15.07.2010, at 08:35, Michael Williamson <[email protected]> wrote: > Ahh, but because it affects more than "sculpt mode" that can't be done.... > > And because of that I'd rather maintain the status quo and keep "f" as > it affects all paint modes, so potentially a larger bunch of users with > only a dubious gain for a sculpt shortcut. > > > > > On 15/07/10 07:32, Michael Williamson wrote: >> My initial reaction was "ewww, muscle memory".... It's about the only >> shortcut I use in sculpt mode (I switch brushes using the toolbar) >> >> so I've never had Toms problem... >> >> But after thinking a while, I'd think that rather than moving it to >> something obscure it'd be better on all those keys freed up because >> you're in sculpt mode.... >> >> "ctrl" seemed a much better candidate as "lasso select" will never be >> used in sculpt mode, and it's consistent with "painting apps" like, >> well, painter! >> and ctrl is right there as a home key... >> >> but then I remembered that ctrl is used in sculpt now! >> ... so what about RMB? >> select is awkward and feels like a mistake in sculpt mode... especially >> when you accidentally select and drag other objects in the scene... >> >> it may not suit all tablet users, but feels more progressive than >> choosing a "random unused key".... >> >> >> >> >> >> On 15/07/10 02:41, Jonathan Williamson wrote: >> >>> I would agree with changing the key for this However, rather than H, which >>> is quite far from the normal left-hand location on the keyboard, perhaps we >>> could do Q and/or W? These don't make much sense from an abbreviation >>> standpoint but they are easy to reach and available. F doesn't really make >>> much sense either. >>> >>> Jonathan Williamson >>> >>> Instructor - http://www.blendercookie.com >>> Personal Trainer - http://www.mavenseed.com >>> Founder/Artist - http://www.montagestudio.org >>> >>> >>> On Wed, Jul 14, 2010 at 2:16 PM, Tom M<[email protected]> wrote: >>> >>> >>> >>>> For sculpting I'd really like to have the Fkey related key combos >>>> changed to some other key. >>>> >>>> The reason for this is that even though I use Blender almost >>>> exclusively for sculpting work - whenever I want to switch to the >>>> flatten brush, I press the FKey. >>>> >>>> Thus I would recommend that the brush radius, strength, and angle >>>> functions currently bound to the FKey be moved to a different key - >>>> perhaps the HKey. >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> http://lists.blender.org/mailman/listinfo/bf-committers >>>> >>>> >>>> >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
