now i don't really disagree that you should be able to remove the lights from 
the glsl shaders but would it not be better if it was when you turn off the 
light for rendering instead of hiding the light. 

i for one usually work in glsl mode when texturing or just animating(for the 
shadows) and i usually hide everything im not working on with shift h as it is 
right now everything just turns black and i have to go and unhide all lights 
every time.
personally i just want to get rid of the wireframe display part of the light 
when hiding it getting rid of it by turning off the render for the light would 
be handy compared to moving it to another layer + hiding that layer.


      
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